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Where to put cities skylines mods
Where to put cities skylines mods








where to put cities skylines mods
  1. WHERE TO PUT CITIES SKYLINES MODS HOW TO
  2. WHERE TO PUT CITIES SKYLINES MODS MOD
  3. WHERE TO PUT CITIES SKYLINES MODS MODS

WHERE TO PUT CITIES SKYLINES MODS MODS

Use your favourite note-taking software (OneNote is good), or even pen and paper if you prefer, and make a list of the mods and assets you want to use today. Make a list of mods and assets you want to use Now we’ll start with a simple workflow you should follow each time you want to load up the game.

  • It is deprecated, outdated, or otherwise unusable.
  • It is incompatible with a mod/asset you intend to use or.
  • You know you won’t be using it at any point, and it isn’t required by another mod/asset or.
  • WHERE TO PUT CITIES SKYLINES MODS MOD

    You should not unsubscribe from a mod or asset unless: It assumes you will keep all of your mods and assets subscribed.

    WHERE TO PUT CITIES SKYLINES MODS HOW TO

    This guide will teach you how to easily disable and enable mods and assets so that you only have what you need in your city. ~/.local/share/Colossal Order/Cities_SkylinesĬonsider making a symlink somewhere easy for you to remember. I will assume *nix users know how to navigate their file system and create symlinks. Right click on the Report folder, and go to Make Alias. In this folder, you will see a folder named Report. ~/Library/Application Support/Colossal Order/Cities_Skylines Right click on the Report folder, and go to Send to -> Desktop. %LocalAppData%\Colossal Order\Cities_Skylines Let’s find the reports folder, and make a shortcut to it for easier access in future. This will generate the folder where LSM will store reports of any missing assets that your city needs. With the Loading Screen Mod enabled and configured as above, load an existing or new city to completion. It adds some crucial features which we will use later in the guide. Improved Content Manager changes the design of the Content Manager. The savings will depend on the assets you’re using, and whether they use identical textures between them (i.e. Simply sharing textures, meshes and materials will immediately decrease the RAM you’re using. First, here are some options you should have enabled: Loading Screen Mod has a number of highly useful functions. Keep both of these mods enabled and subscribed at all times. I’ll start out by recommending two mods that all players should be using. A recent CPU and dedicated GPU with 32GB of RAM will give you the ability to run a heavily modded city without any issues. With that said, you don’t need a $3,000 high-end gaming rig to run Cities: Skylines at its best.

    where to put cities skylines mods

    If you have a CPU that is 10 years old and your city slows down beyond a certain population, or if you have 8GB of RAM and you want to use a load of custom assets, it’s simply not going to happen. This guide is not a substitute for upgrading your computer. You can follow this guide and still run into serious issues if your computer isn’t up to the task. There is only so much that can be done by managing your mod and asset usage. Luckily, there are a few easy things you can do to manage the bloat of workshop content. Your RAM usage explodes, loading times become several minutes, and your game becomes a stuttering, unplayable mess.

    where to put cities skylines mods

    A guide to help you manage the mods and assets you use, keeping your RAM usage and loading times down.Īnyone who’s experimented with mods and assets in Cities: Skylines knows how quickly things can get out of control.










    Where to put cities skylines mods